#ifndef _GAME_STAR_H
#define _GAME_STAR_H
#include "maro.h"
#include "star.h"

 class GameStar 
 {
public:
	GameStar();


void GameStart();
void GameLevel();
void GameOver();



void CreatMap();

void JudeFinish();
void SelctStar();
void Wipe();
void CalScore();
void Range();

private:
int iSelectNum;
int iScore;
int iMaxScore ;
int iLevel;



 };


#endif